![]() Discuss projectile motion using common vocabulary (such as: launch angle, initial speed, initial height, range, time).Describe the the effect that the drag force has on the velocity and acceleration.Investigate the variables that affect the drag force.Determine that the x and y motion of a projectile are independent.Estimate where an object will land, given its initial conditions.Predict how varying the initial conditions will affect a projectile’s path, and provide an explanation for the prediction.Determine how each parameter (initial height, initial angle, initial speed, mass, diameter, and altitude) affects the trajectory of an object, with and without air resistance.Explore vector representations, and add air resistance to investigate the factors that influence drag. Set parameters such as angle, initial speed, and mass. ![]() Use this HTML code to display a screenshot with the words "Click to Run".īlast a car out of a cannon, and challenge yourself to hit a target! Learn about projectile motion by firing various objects. You can change the width and height of the embedded simulation by changing the "width" and "height" attributes in the HTML.Įmbed an image that will launch the simulation when clicked PhET Simulations Aligned for AP Physics C How do PhET simulations fit in my middle school program? key to projectile simulation lab activity answer key phet projectile motion. Projectile investigation for Middle School 1 Background In this lab you will study the motion of bodies moving in one. Discuss projectile motion using common vocabulary (such as: launch angle, initial speed, initial height, range, time).Ĭoncept questions for Physics using PhET (Inquiry Based)Ī Projectile Motion-Introduction (Inquiry Based). ![]() The magnitude of the components of displacement s along these axes are x and y. ![]() These axes are perpendicular, so Ax A cos and Ay A sin are used. Resolve or break the motion into horizontal and vertical components along the x- and y-axes. Use this HTML code to display a screenshot with the words "Click to Run".īlast a car out of a cannon, and challenge yourself to hit a target! Learn about projectile motion by firing various objects. Given these assumptions, the following steps are then used to analyze projectile motion: Step 1. (launch angle, initial speed, initial height, range, final height, time). Explain common projectile motion terms in their own words. Use reasoning to explain the predictions. You can change the width and height of the embedded simulation by changing the "width" and "height" attributes in the HTML.Įmbed an image that will launch the simulation when clicked Predict how varying initial conditions affect a projectile path (various objects, angles, initial speed, mass, diameter, initial height, with and without air resistance). Use this HTML to embed a running copy of this simulation.
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